Core Rulebook | Spells | Beast Shape III

Beast Shape III

School: transmutation [polymorph] ()
Domain: Animal Domain: 5; Feather Subdomain: 5; Fur Subdomain: 5
Level: Alchemist: 5; Arcanist: 5; Magus: 5; Sorcerer: 5; Wizard: 5
Components: V, S, M (a piece of the creature whose form you plan to assume)
Casting time: 1 standard action
Range: personal
Duration: 1 min./level (D)
Saving Throws:
Spell Resistance:
Target: you

Description: You take the form of a Diminutive or Huge animal, or Small or Medium magical beast.

This spell functions as beast shape II, except that it also allows you to assume the form of a Diminutive or Huge creature of the animal type. This spell also allows you to take on the form of a Small or Medium creature of the magical beast type. If the form you assume has any of the following abilities, you gain the listed ability: burrow 30 feet, climb 90 feet, fly 90 feet (good maneuverability), swim 90 feet, blindsense 30 feet, darkvision 60 feet, low-light vision, scent, constrict, ferocity, grab, jet, poison, pounce, rake, trample, trip, and web.

Diminutive animal: If the form you take is that of a Diminutive animal, you gain a +6 size bonus to your Dexterity, a –4 penalty to your Strength, and a +1 natural armor bonus.

Huge animal: If the form you take is that of a Huge animal, you gain a +6 size bonus to your Strength, a –4 penalty to your Dexterity, and a +6 natural armor bonus.

Small magical beast: If the form you take is that of a Small magical beast, you gain a +4 size bonus to your Dexterity, and a +2 natural armor bonus.

Medium magical beast: If the form you take is that of a Medium magical beast, you gain a +4 size bonus to your Strength, and a +4 natural armor bonus.